Curriculum Implementation and Innovation in Learning
Kata Kunci:
Education, Technology, TeachersAbstrak
In the face of rapidly changing educational demands, the focus on curriculum implementation and learning innovation has become crucial for schools globally. Conventional curriculum frameworks are no longer adequate to meet the diverse challenges learners face today. Consequently, educators are embracing innovative methods such as competency-based learning, interdisciplinary approaches, and the use of technology including blended learning, gamification, and virtual classrooms to boost student engagement and improve learning outcomes. These innovations create more adaptable, inclusive, and learner-centered environments, helping students develop essential 21st-century skills like digital literacy, critical thinking, and teamwork. Despite these advantages, obstacles remain, such as unequal access to technology, teacher preparedness, and the necessity for continuous professional development. Nonetheless, effective curriculum implementation combined with innovative learning strategies shows strong potential to enhance education quality and prepare students for the demands of the modern digital world.
Referensi
Wiggins, G., & McTighe, J. (2005). Understanding by Design (Expanded 2nd ed.). Alexandria, VA: Association for Supervision and Curriculum Development (ASCD).
Fullan, M. (2007). The New Meaning of Educational Change (4th ed.). New York: Teachers College Press.
Ornstein, A. C., & Hunkins, F. P. (2017). Curriculum: Foundations, Principles, and Issues (7th ed.). Boston: Pearson
Drake, S. M., & Reid, J. L. (2018). Integrated Curriculum as an Effective Way to Innovate in Teaching and Learning. OECD Education Working Papers No. 219.
Trilling, B., & Fadel, C. (2009). 21st Century Skills: Learning for Life in Our Times. San Francisco: Jossey-Bass.
Unduhan
Diterbitkan
Cara Mengutip
Terbitan
Bagian
Lisensi
Hak Cipta (c) 2025 Proceedings Series on Social Sciences & Humanities

Artikel ini berlisensi Creative Commons Attribution 4.0 International License.